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Figures

Img Fig. 1 Render of the project

Conditions

Fig. 2 Logo

Location

Fig. 3 Location

Green analysis

Fig. 4 Green analysis

Transport analysis

Fig. 5 Transport analysis

Conditions

Fig. 6 Living conditions

Privacy

Fig. 7 Seperate public and private spaces

Modularity

Fig. 8 Modularity

Fig. 9 Program of requirements

Users

Fig. 10 Users of the building with their characteristics

Students external routing

Students internal routing

Starters external routing

Starters internal routing

Elderly external routing

Elderly internal routing

Visitors external routing

Fig. 18 Metro diagram

Fig. 19 Adjacency matrix

Fig. 20 Relations between spaces

Voxelsize

Fig. 21 Voxel size

Envelope

Fig. 22 Voxelized envelope lowres

Envelope

Fig. 23 Voxelized envelope highres

Distance to Ground

Fig. 24 Distance to Ground

Distance to Ground

Fig. 25 Distance to Ground

Fig. 26 Distance to ground flowchart

Distance to Ground

Fig. 27 Distance to the Ground

Fig. 28 Distance to ground flowchart

Noise

Fig. 29 Noise

Fig. 30 Distance to ground flowchart

Sun accessibility

Fig. 31 Sun accessibility

Fig. 32 Distance to ground flowchart

Shadow cast

Fig. 33 Shadow casting

Fig. 34 Distance to ground flowchart

SVF

Fig. 35 Sky view factor

Fig. 36 Distance to ground flowchart

Greenery

Fig. 37 View on greenery

Fig. 38 Distance to ground flowchart

Distance to Main Entrance

Fig. 40 Distance to Main Entrance

Distance to Ground

Fig. 41 Distance to Ground

Noise

Fig. 42 Noise

Shadow Casting

Fig. 43 Sun Access

Shadow Casting

Fig. 44 Shadow Casting

Sky View Factor

Fig. 45 View on Greenery

View on Greenery

Fig. 46 View on Greenery

Evaluate

Fig. 47 Evaluate voxel

Initialization

Fig. 48 Original initialization of the agents

Initialization

Fig. 49 Improved initialization of the agents

Change

Fig. 50 Change value

GIF

Fig. 51 Gif of the squareness

Squareness

Fig. 52 Squareness

Update

Fig. 53 GIF Prevent floating agents

Update

Fig. 54 Prevent floating agents

Depth

Fig. 55 Building depth

GIF

Fig. 56 Gif of the building depth (3)

GIF

Fig. 57 Gif of the building depth (6)

Mass options

Fig. 58 Mass variant, both functions off

Mass options

Fig. 59 Mass variant, float function on

Mass options

Fig. 60 Mass variant, both functions on

Final mass

Fig. 61 Final mass, float off, depth on

Growth

Fig. 62 Student house growth

Clusters

Fig. 63 Centers of clusters

Shafts

Fig. 64 Shafts

Paths

Fig. 65 Paths

Mass gif

Fig. 66 Gif of the massing

Final mass

Fig. 67 Final mass

Legend

Fig. 68 Legend 1

Legend

Fig. 69 Legend 2

Legend

Fig. 70 Legend 3

Floor gif

Fig. 71 Floor plan gif

Topview

Fig. 72 Top view of the building in context with the city

Fig. 73 Flow diagram notebooks

Tiles

Fig. 74 Facade tiles

Tiles

Fig. 75 Eave tiles

Tiles

Fig. 76 Interior floor tiles

Tiles

Fig. 77 Interior corner tiles

Tiles

Fig. 78 Roof tiles

Tiles

Fig. 79 Balcony tiles

Example

Fig. 80 Example combination

Fig. 81 Flowchart architectural floor plan generator

Fig. 82 Catalogue

Catalogue

Fig. 83 Catalogue game in steps (Living Room)

Catalogue

Fig. 84 Catalogue game in steps (Kitchen)

Catalogue

Fig. 85 Catalogue game in steps (Café)

Floor plan

Fig. 86 Floor plan living, laundry, bedroom and private toilet

Floor plan

Fig. 87 Floor plan with hidden corridors of living, laundry, bedroom and private toilet

Floor plan

Fig. 88 Floor plan library, shops, kitchen and gym

Floor plan

Fig. 89 Floor plan with hidden corridors of library, shops, kitchen and gym

Floor plan

Fig. 90 Floor plan restaurant, public toilet and workspaces

Floor plan

Fig. 91 Floor plan with hidden corridors of restaurant, public toilet and workspaces

Mass gif

Fig. 92 Render birds eye view

Mass gif

Fig. 93 Render North

Mass gif

Fig. 94 Render East

Mass gif

Fig. 95 Render South

Mass gif

Fig. 96 Render West

Mass gif

Fig. 97 Render NW

Mass gif

Fig. 98 Render South birds eye

Mass gif

Fig. 99 Render Top

Mass gif

Fig. 100 Render Balcony

Mass gif

Fig. 101 Render Context

Mass gif

Fig. 102 Render Context South

Mass gif

Fig. 103 Render Context East

Mass gif

Fig. 104 Render Context North

Mass gif

Fig. 105 Render close up

Mass gif

Fig. 106 Render close up

Mass gif

Fig. 107 Render close up

Reflection

Fig. 108 Reflection visualized, showing the division between public and private.

Reflection

Fig. 109 Greenery

Reflection

Fig. 110 Noise

Reflection

Fig. 111 Sun access. (Residential area is marked in green in the pictures above)

Reflection

Fig. 112 Highline, New York

Reflection

Fig. 113 Top view of the context, showing connectivity with main roads

Poster

Fig. 114 Poster